Table of Contents
Areas
Level 1
Present
Name | Remarks | Content | Location |
---|---|---|---|
![]() |
Possibly written by Thaven? | This appears to be the final page of a letter. "... and assist him in whatever way you can. If all else fails then recover any information he has gathered and bring it to me. There is potential in you, succeed here and we will find a place for you. Badly scribbled across the back of the page are the following words: "There is another way out" |
UNKNOWN's inventory |
![]() |
Written by Tessa | Dearest Mathis, Elara has disappeared. Many have gone missing of late but bandits in the area are not uncommon. Elara however does not travel, why would they have taken her? I dread to think what they might do to her. I thought of a ransom and so, I am ashamed to admit, I thought of you. But there have been no requests for ransom, just more and more missing. I assume news of these events has not reached Ardent, it has been long since we've seen a proctor. What am I to do dear cousin? Will you at least advise me? |
Wine Cellar, Mathis' corpse |
![]() |
Likely written by Corlian | Consignment has arrived, I must find a suitable place and begin work. Finally I can resume living with a vague semblance of decency. I cannot stand this filth any longer, I've been living like an animal. |
Office, next to mess hall |
![]() |
Likely brought by Corlian | This book presents itself as nothing more than a collection of absurd theories on the existence of ghosts, however there are parts written in a different tone. "There is an innate power in the ghost realm, unlike the physical world it is not governed by the constraints of matter or the laws of physics. A ghost can conjure anything, any object or power they can simply call into being, much as we do when we dream. This however requires keen awareness of their condition, an understanding of their realm and their place within it. Most ghosts wander in a state of confusion, at the mercy of twisted thoughts and perceptions, but not all. There are those that have awakened, or perhaps never slept, never were in a dream like state. These wield great power, they can shape things not only in the ghost realm but within our own." |
Office, next to mess hall |
![]() |
Likely written by Corlian | I think my illness has worsened since coming here, I often feel confused, as if battling conflicting thoughts. My temper keeps getting the better of me, an aggressive trait I never knew I posessed. Perhaps it is simply a response to all that has happened. Even so it scares me, I don't recognise myself. I must make a greater effort to retain my composure. |
Hospital Patient Room |
![]() |
Likely written by Corlian | They lose the will to live without their bodies. They seem completely bound to their mortal remains. Is it just because of their lesser minds? I have attempted to sustain one with nothing left but th... Gods below, what am I doing? It is horrifying. Sometimes it is as if I suddenly wake to realise that I am fuelled by rage, as if I hold these poor souls responsible for what has befallen me. |
Desk, in the Hospital Surgery |
![]() by Aldair Hanks |
Likely brought by Corlian | A medical book on human anatomy. Mostly complex diagrams and surgical terminology. There are many underlined passages and circled diagrams in the section that deals with the brain. |
Desk, in the Hospital Surgery |
![]() by Anonymous |
Likely brought by Corlian | According to this book humans are powerful, immortal beings that have forgotten their true nature. That, by living your life by a certain moral code, performing certain rituals and eating a certain diet, you can achieve great power and ultimately unlock your dormant immortality. |
Dining Room |
![]() |
Likely written by Corlian | I feel a growing resentment for Thaven. On the one hand I wish to please him, to impress him, but such thoughts then lead me to anger. I once believed there was friendship between us, now I think perhaps it was based on naught but common interests. His disregard for all things other than his single minded purpose has hurt us, it has put us all in difficulty and danger. I was always feared, but I was also respected. To be driven from my own home by peasants! |
Bedroom, past Dining Room |
![]() by Anonymous |
Likely brought by Corlian | A famous book with an even more famous story surrounding it, often told by mothers to their young children, a cautionary tale on the dark and sinister trappings of thaumaturgy. Fendrick was a gifted thaumaturge who lost his young wife and three children in some gruesome accident. He was thus driven to necromancy in the hope of resurrecting them, not the traditional crude raising of the dead, but with full sentience and cognizance. His practices and experiments were most vile in nature. Kidnappings, torture, murder, keeping his family's bodies in a state between life and death for some forty years; his crimes were plentiful and led to nothing save failure and despair. |
Bedroom, past Dining Room |
![]() |
Likely brought by Corlian | The pages of this book are stuck together and ruined by copious amounts of blood. |
Corlian's Lab |
![]() by Aime Koren |
Likely brought by Corlian | A scholarly book about memory and cognizance. What we forget and why we forget it, how we choose to make a history for ourselves regardless of the facts, how we are defined by the wholly unreliable and subjective thing we call memory. |
Corlian's Lab |
![]() |
Likely written by Corlian | So far results are disappointing. I suppose I should have expected as much after the initial dramatic progress. I am seeing some improvement but I feel as though I need a change in direction to really go further. If only poor Papin was still with me, exchanging thoughts with him would benefit me greatly. |
Corlian's Study |
![]() |
Likely written by Corlian | Hamon has obviously cast aside our agreement. He's sending far too many down here and I've lost all contact with him. What is he trying to do? One of these wretches confessed that he was told to seek treasure. Someone will notice all these missing people. And what if one finds me while I sleep? I no longer feel safe here, I have locked the doors but I should venture further and look for something more secure. |
Large Chamber |
Past
Name | Remarks | Content | Location |
---|---|---|---|
![]() |
A detailed log of various materials being delivered and dispatched. The script and some of the spelling seem very unusual. What you assume must be dates have a format that you can't make sense of. |
Storeroom, table next to a chest | |
![]() |
A catalogue exhaustively describing many common and unremarkable plants in great detail. It's hard to imagine why anyone would undertake such a pointless endeavour. |
Herb Storage | |
![]() |
A log of work orders, it seems as though many people were involved in completing them. Most of the names seem strange and many items are described with words you've never seen before. |
Smithy, table opposite to forge | |
![]() |
Written by Sal | Leave my key in Han's care. If you're called before I return, I pity any man who try take it. |
Dog kennels office |
![]() |
How to Form an Unbreakable Bond with Your Hounds Handlers and trainers of canines refer to this book for techniques to enhance the connection between humans and their hounds. It details training methods and rituals that ensure obedience and loyalty. |
Shelf in the mess hall | |
![]() |
In response to our surprising failure we've installed Naiss's ingenious mechanism as a final precaution against intrusion. It can only be operated by those with knowledge of its workings. Simply press all the outer buttons but never two near eachother in sequence before operating it. This will surely keep them out no matter how smart they are. |
Armory Office | |
![]() |
Darrin, please inform Naiss that he's an idiot. Only a handful of the soldiers are able to reliably operate the mechanism without incident. They don't even understand what they're doing wrong, clearly it is not as simple as he'd have us believe. We've had several incidents already and I'm now having to teach precautions to avoid being burned. |
Armory Office | |
![]() |
A list of people assigned guard duty here. The same names are repeated, signed and stamped over and over again. Occasionally a name disappears suddenly and is replaced by another, no reason for this is noted. |
Jail Entrance | |
![]() |
A long list of people undergoing treatment of often grevious wounds. Many of the injuries appear to be bites and lacerations, presumably resulting from the attacks of some sort of animal. |
Hospital Desk | |
![]() |
Written by Taren | Sal, I will, though hurry back, he went for Fabon at inspection causing him to cry out. No harm was done but to his pride, his high pitch drew much laughter. He's declared him unfit for duty, and by the way he talks, we fear he may have more permanent plans. |
Wicker basket, next to blocked outer gate |
![]() |
Removed from the game | If you are reading this then I fear I am dead. I'm wounded and can not continue to fight... I've secured Donestan and Sandrian in the wine cellar, if you can help, then please help them, it is too late for me. |
|
![]() |
Removed from the game | Dearest Rayner my favourite quatermaster. Please could you have one of your good folk at the stores prepare me a selection of your freshest and finest and have it sent to my quaters as soon as possible. I am entertaining tonight and as always I wish to impress. Forever in your gratitude, |
|
![]() |
Removed from the game | Balan, you are required to begin moving anys spare and newly built barricades to the entrance of the new supply route and prepare for one of your men to set up a new workstation there where you will eventually join him. Captain Klysen has been informed and he and his men will assist you however necessary. Regards. |
Level 2
Present
Name | Remarks | Content | Location |
---|---|---|---|
![]() |
Likely written by Corlian | That idiot and his thugs are still sending many down here. I must admit I am impressed by his methods, in some ways he is less a fool than he appears. I must take advantage of this and resume my research while I still can. I've yet to find a place where I w- |
Entrance to Corlian's Office |
![]() |
Likely written by Corlian | Clearly this was once a place of military activity, but who were they fighting? Were we once at war with these people? It would seem we won. How could such events be completely erased from our histories? Thaven believes that somewhere down here lies the true source of our power. I cannot make sense of any of this, I wish now that I had been less dismissive of Thaven's theories. |
Corlian's Office, in a desk |
![]() |
Likely written by Corlian | This place begins to intrigue me. Thaven understands more things than I imagined. What if he is right? It would change everything. How could we be so ignorant? If I had more time I believe I would undertake his mission. I wonder what changes he has brought about by now with these discoveries. These are important times, I would live to see them. |
Corlian's Bedroom, on the floor |
![]() |
Likely written by Corlian | I'm sitting in a tavern, something I have not done a long time. Alas it is quite empty and all the drink has spoiled long ago. These people cannot have been so different from us. And yet some things are very strange. There are lamps and even fires that never burn out, I do not understand the source of their power. These walls echo with the souls of the long dead but beneath that I sense something else, like a far reaching presence, it is faint but everywhere, and very strange. Could this be the mythical Guardian? Or even Thaven's Spellgiver? |
Tavern |
![]() |
Likely brought by Corlian | The Earth on which we walk is our mother, she provides for us all that we may need. Our ancestors, in their mad lust for power sought more, they began to dig deep into our Earth, in search of her lifeblood. And so by digging they uncovered the Underworld and its fearsome Guardian. He sent forth terrible demons to drive them out and hunt them down. Before all could be slain, our ancient kin sealed the entrances to the Underworld and swore never to return. Thus are we allowed to live upon this Earth, but ever under the watchful eye of the Guardian. |
Corlian's Lab |
![]() |
Likely brought by Corlian | This book explores various myths surrounding the Guardian but does so in what seems like a tendentious manner, casting him in a more positive light than he is commonly viewed in. You suspect it is tied to some cult dedicated to the worship of the Guardian. The Guardian of the Underworld, known also as the Keeper of the Dead, is the most prominent figure in our mythology. As with most our myths it differs depending on whom you ask, the Guardian's role in particular is an ambivalent one. There is fear of what he represents and of his dark and dangerous realm but there is also a feeling of deference and a belief that he will watch over our loved ones once they pass away. We inter our dead to consign them to the Guardian's care and we believe that he will grant them a life beyond this one. Behind the intimidating titles and malicious curses the Guardian is also a giver of life. He is said to restore life to those that have fallen in his service, or that some become beholden to him owing to their resurrection. Perhaps the most notable myth is that in a time of dire need the Guardian will raise an army of those given into his care to defend us. What is it then that he guards? Does he simply watch over our dead and his dreadful realm or might it be that he is in fact our protector? |
Corlian's Lab |
![]() |
Likely written by Corlian | I've been avoiding relations with my subjects as it could become a serious impediment to my work. I did not imagine that I would miss human contact so much. Papin could have carried my legacy but I now treasure his company and friendship more than anything. Even so I deeply regret the loss of a lifetime of imparted knowledge and teachings. If I were to succeed poor Papin would never truly have reaped the benefits of his apprenticeship but he accepted this and was always eager and gratef- -s too late now, I must not dwell on it any longer. |
Corlian's Lab |
![]() |
Likely written by Corlian | I discovered a truly miraculous substance. It produces a faint light and a pungent odour, when I touched it a wound on my hand I acquired during my cuttings healed rapidly. It was astounding. I have experimented with it but so far it has proven ineffective against my illness. If only I could find more. It was well hidden, obviously it is something of great value. I thought perhaps the lamps contained this substance but I was unable to break one open, when I finally removed one from the wall it gradually lost its light. |
Corlian's Lab |
Past
Name | Remarks | Content | Location |
---|---|---|---|
![]() by Alisian Dayen |
In a brutal battle a knight named Buto is trapped behind enemy lines. He fights valiantly but is overwhelmed and captured. His captors demand strategic information, but his interrogator is kind to him and tries to win him over to their cause. Buto is loyal to his king and will not give them anything of import. In time however a friendship is established between him and his interrogator. One day the interrogator reveals himself as the very king of Buto's captors and tells him that through their exchanges he has learned much to gain an advantage in the war. He offers Buto his freedom, so that he can return to his king and that one day they might meet again in battle. As Buto leaves his prison he sees the people he would assail in a new light and is disheartened, he knows too that he may be received by his own people as a traitor. And so he asks if he can stay and lead a simple life. The king consents, knowing that he will grow to love and cherish his new home and people, a formidable warrior who will rise to protect them. |
Barracks, North-East section, inside a chest | |
![]() |
This log is filled with detailed reports of people violating certain rules. Most of these rules are obviously aimed at preventing the entry of intruders. They are strict and elaborate to the point of seeming a product of paranoia. |
Private quarters | |
![]() |
I have been informed that the conservers have spies amongst us. Despite our differences I cannot imagine that they're looking to harm us, or even impede our mission here. I cannot in truth see much reason to prevent them from knowing of our progress, I am inclined to just let them get their information rather than waste resources and encourage doubt and suspicion amongst us. |
Bedroom, inside a chest hidden beneath a false floor | |
![]() |
This log is filled with detailed reports of people violating certain rules. Most of these rules are obviously aimed at preventing the entry of intruders. They are strict and elaborate to the point of seeming a product of paranoia. |
Courtroom Floor |
Level 3
Present
Name | Remarks | Content | Location |
---|---|---|---|
![]() |
Likely written by Corlian | A proctor! Just as I feared, and yet I grew complacent. She was well prepared, obviously she had some idea of what to expect, it was only luck that she didn't kill me. I cannot stay here, I must hide and prepare defences. I don't know how I will be able to continue my work. The proctor would have made an excellent subject, a shame I had to kill her so. I will leave her here to impede any who would pursue me. |
On floor, in front of Residence door |
![]() |
Likely written by Corlian | I have found a helmet which blocks my power when I wear it. Perhaps more importantly it shielded me from the noise of other minds, that presence that has haunted me since I came here was gone. Shortly after donning it I fell asleep, I am certain it was not its power that did this but the calm that came over me, I had not slept so well in quite some time. I feel certain now that it is this presence that causes unrest and aggressiveness in my subjects, clearly it is malevolent. |
Residence, table |
![]() |
Likely written by Corlian | One of my subjects found a most remarkable weapon and escaped, making quick work of anything in his path. I was surprised by his ability to guard his mind against me, I tracked his escape for some time but he then completely vanished from my senses. How did he do that? Who is he? |
Residence, floor |
Past
Name | Remarks | Content | Location |
---|---|---|---|
![]() |
As you know I have placed a very special order with you. Given the significant payment I have given you I expect prompt delivery, why have I yet to hear from you? |
Glassworker's Bedroom, in the chest of drawers | |
![]() |
Some of the soldiers are trying to intimidate me into giving them certain items. I made the mistake of trying to explain why we limit their use, clearly they do not agree and now they dislike me more. Should I inform the captain? I see no choice that will not lead me to more trouble. |
Bedroom, in a desk | |
![]() |
I am certain that Zuiek is importing contraband goods. We have searched his lodgings and the glass workshop on several occasions but we never find anything, not even a hiding place he might use. That old toad has been here longer than any of us and he thinks he can outsmart us. I must be missing something, but what? |
Residence, office desk |
Council (Archives)
Present
Name | Remarks | Content | Location |
---|---|---|---|
![]() |
Likely written by Corlian. | What terrible place is this? A thunderous voice shouts unintelligibly in my mind, as though trying to command me with wordless urgency. It's as though it wants to both urge me and sooth me, I am terrified that I may succumb to its will. This strange helm is my only respite, but it leaves me vulnerable. There is also a constant wailing of ancient restless spirits, has this presence been keeping them from finding peace? |
Portal Entrance |
![]() |
Likely written by Corlian | I fear I don't have long left. I have abandoned my efforts to escape death. It was foolish, and yet I have accomplished so much. I must try to send word to Thaven, he will see the importance of my work, even though he is concerned with other matters. I believed Thaven's pursuits to be as hollow as my own, a stubborn refusal to accept bitter truths. After what I've seen here anything seems possible. I will spend the rest of my days discovering what I can, I can still be of help. |
Council Office |
![]() |
Likely written by Corlian, but then who is the raised dead trapped in the room where this parchment is found? | I have never been so terrified. I was attacked by a huge dreadful creature. A demon perhaps? I tried to control it, but though its mind felt completely unguarded, it was oblivious to my intrusion. I was only able to confuse it briefly and get away, I am defenceless against this thing. I dare not venture out again. These dead guards, perhaps I could call them to action. I don't imagine they could do much against such a monster, but the distraction might cover my escape. |
Council Office |
Past
Name | Remarks | Content | Location |
---|---|---|---|
![]() |
Written by Terschenn | Venerable Aderon, I understand that you are conflicted, but I must ask that you keep the voicing of your misgivings to within the council. You cannot hope to stop this now, you will only cause disquiet and potentially worse. Please, remember the responsibility that comes with your position. |
Council Office, Desk |
![]() |
Our glorious hero is little more than a killer. Now that his deadly work is done he cares nothing for the consequences. Murder our gods so that we may be free. And lost. I will not forget who saved us from oblivion. We have been warned, far worse is coming and our demise is now inevitable. |
Archive | |
![]() |
Dassin, keep a watchful eye over the scribes and the archivists, especially the archivists. There have been many reports of things being taken and hidden away. We must be thorough. |
Archive , Guard's Cabinet | |
![]() |
Likely written by one of the scribes or the archivists | Burn, burn it all! A lifetime watching over things that I must now quietly consign to the fires. For what? The teachings of a monstrous traitor? The sorry truth is that no one is willing now to admit they were wrong, too much was invested, it couldn't be for nothing. And so we go forth and burn the path behind us, let blind hope be our guide. |
Archive Cabinet |
![]() |
When I took this oath I told myself my life no longer mattered. Now that courage, that sense of purpose, is fading fast. I look to the others for strength, but I find the same doubt in their eyes. They mocked us and now I see the truth of it. This is senseless. |
Lootable from a skeleton holding a mace and buckler near the bottomless pit. | |
![]() |
Venerable Kaeylen, Forgive me if I speak so directly, but I won't hold my tongue given what I'm witness to. It cannot be what you intended, they are taking and burning everything! We will be left completely in the dark of our past, our mistakes, the threats that we've yet to face. No good can come of this, and those who bring it about seek only to rule absolute through the power of ignorance. I implore you to see the fault in this and put an end to it. This is not how we embark on a new path, we head towards nothing but our ultimate demise. Your humble servant, |
Office, next to Meeting Chamber | |
![]() |
I commend you for intercepting this correspondence, you have been of great service. It pains me to see him so misguided, his only fault is to believe too strongly in the quality of our spirit. This delusion of his and his very conviction is too dangerous, we cannot risk the harm he would do if he were to infect others with his ideas. My heart is heavy with the burden of it, but I mast ask that y- |
Office, next to Meeting Chamber |
Crossroads
Present
Name | Remarks | Content | Location |
---|---|---|---|
![]() |
Written by Thaven. | Dearest Corlian, It is good to hear from you my old friend. I heard what had befallen you, but I knew you would not be so easily thwarted. I am terribly sorry about Papin, I cannot imagine what a loss it is for you. I am sending someone to help you. I know you well, and I believe you will be greatly attuned. Oh, the things we are discovering! I find myself struggling to keep to my purpose. It seems my theories were correct, but there is so much more to learn, so much I would never have guessed. I cannot wait to hear what a man with your insight has uncovered. Be well my friend, I hope to see you soon. |
Tavern |
![]() |
Likely written by Corlian. | I've finally received a reply from Thaven, and I regret that I wrote to him. We all know what he did, we all know what he's capable of. I can't trust him, if he's sending someone to me, I fear it will not be with good intentions. |
Tavern |
Past
Name | Remarks | Content | Location |
---|---|---|---|
![]() |
Likely written by Torris | Who needs The Guardian when you have the great Torris? What do I expect? To be hailed as a hero? If they knew what I attempted, they'd have my head. |
Doctor's Office - in a box. |
![]() |
Likely written by Torris | That silly nurse touching everything! She accidentally opened my secret study. All I could think to do is send her away in a hurry. I think she may have gotten entirely the wrong idea. |
Doctor's Office - Desk |
![]() |
Likely written by Torris | I have no more time, and find I cannot leave without knowing. I will give my life, nothing else matters to me now. I was not able to acquire a stronger source of power, so I must be quick. Should I disappear forever behind this wall, then perhaps at least I will be remembered as the good physician, and not the madman. |
Doctor's Secret Study - Cabinet |
![]() |
The situation is getting worse, now everyone seems to be amassing weapons and other combat gear. They fear that there will be violence, and want to be prepared. These items are being traded everywhere in secret, including some of our own equipment, which is greatly concerning. If someone were to impersonate the law they could cause some serious damage, and no doubt I'd be held responsible. |
Desk in courtroom. | |
![]() |
With breaths held we tread Where rivers flow |
Theater - in actor's makeup desk | |
![]() |
A book containing a great many recipes for mixtures, salves, and unguents. They seem to be all targeted at curing conditions that you've never heard of. |
Alchemist's lab - on table | |
![]() |
Possibly written by Nephil | As we are now invaded, I have asked my assistant to bring me what bodies of the creatures he can. I believe that through dissection I may be able to discover some weakness, some way we might combat them more effectively. I have made a very strange discovery, through an upsetting accident. I found a kind of gland, filled with a highly adhesive fluid. It made contact with my hand, and within a short period of time the skin on my arm has changed. It has become tough, almost scaly. I am hoping the effect will wear off with time. It has been several days and my skin has not improved. I've consulted the physician Theris, we've come to the conclusion that it must be an altering agent, changing the structure and function of living tissues it contacts. Theris wants to know more, and we've decided to test small doses on those in his care who do not have long to live. I will persuade Elko to go below and fetch more, where many of the creatures can now be found. The glands seem to have many varied effects! In some subjects we noticed nothing but mild disfiguration, sometimes with mild adverse effects, but in other we've noticed such things as an increase in strength, or a capacity or more rapid movements. The changes are small, so we cannot be certain, more tests are needed. We've now had two serious accidents and we must stop. We noticed some fleeting changes in behaviour, but now we've had a second subject lose all reason and suddenly act as a trapped animal. |
Alchemist's lab - in desk. |
Sewers below the Crossroads
Markets
Present
Past
Name | Remarks | Content | Location |
---|---|---|---|
![]() |
Written by Athelin | I'm sorry Stenris, but I'm going to leave the company. This is not what we do. We challenged the mind, we asked the questions! Look at us now, acting out badly written lies, pretending nothing's wrong. I know you are being pressured, and probably under threat, but it is too much to bear. I used to be proud of what we do, but now all I feel as I stand on our stage is shame. I won't do it anymore. I will seek other ways to reach people, perhaps I'll join the fight. I hope that you can find peace when this is all over. Your friend who begs you will forgive him, |
Performer's backstage, Desk |
![]() |
Methis gave me and some others these rods. He says they're useless on their own, and he made us each swear to keep our rod and its crystal safe. If we're to find ourselves danger and with no escape, then we should gather all in the same place, surround it with the rods and wait for help. He's not said much more, but we trust him well. I'll do my part. |
Workshop | |
![]() |
Written by Elenis | Dear Themin, I hope this letter finds you well and whole. I have heard of your foolhardy endeavours. Always a champion of the common people. I am due to leave with the next group in five days. I would have sought you out, but with everything that's happening I had to settle for this letter. I hope to see you again soon, please do not risk everything for this dying city. I would have left word either way, but I'm afraid I must also warn you of a great danger. Amatine claims to have someone who can truly wake the sentries, and he intends to do it. You must stop him, no one else has the authority. If he is not stopped we will have another great threat upon us. Yours, |
Tavern, Themin's skeleton |
Sewers below the Markets
Present
Past
Name | Remarks | Content | Location |
---|---|---|---|
![]() |
Possibly written by Elko | This journal is filled with diagrams of what look like strange organs, and some others you don't understand. It seems various fluids were being tested on fleshy tissues, most of the names are very unusual. On the last written page, there seem to be the author's dying words: I think I will die here. I can hear them at the door, scratching. I cannot escape. Nephil, know that your concoction was entirely ineffective in deterring the monsters. I think we've got it all wrong, something else is driving them. I do not blame you, it was an honor to work with you, and I knew the risk I was taking. Please take care of Esthra. |
Found below the palm of a dead skeleton hunched over a table. |
Gentry
Present
Name | Remarks | Content | Location |
---|---|---|---|
![]() |
Likely written by Corlian. Pronouns change depending on UNKNOWN's sex. |
Thaven's lackey has reached me. He/She is not a bad sort, and a strong mind too. I do not sense nefarious intent, Thaven's offer of help at least seems true. It is strange to find some companionship after all this strife, the death of Papin and my own life slipping away spurred me into a compulsion to do something before the end, I never stopped to consider my actions. I hurt so many, and buried my guilt along with my grief. |
Corlian's Midway Room |
![]() |
Written by Corlian | I have encountered multiple times dead that were not raised by me. At first I thought I was forgetful, then I feared a necromancer with a talent to match my own was near. I wondered even if the fanciful myths of a Guardian who rules the dead could hold some truth. Now I am beset by a frightful notion, what if the dead, once awoken so, call to each other? Could it be a thing that spreads as does a plague? What if this is an art not merely forgotten and shunned by those of sensitive natures, but willfully concealed and forbidden for what it might do if left unchecked? Have I set something terrible in motion? I wish it were not so, but I feel it is true. Is this to be my own fate as well? I will not let it be, I must find a way to escape this mortal shell, even if into oblivion. Perhaps if I truly succeed, I can undo some of the damage I've wrought. |
Corlian's Midway Room |
![]() |
Likely brought by Corlian | A book that introduces many concepts on the working of the thaumaturgic mind and presents various notions that seem at times in conflict and of little substance. Your impression is that the author was well informed, but did not truly understand what was divulged. Thaumaturges are known to dwell in lonely towers and other remote residences. A common misconception is that it is to conduct their strange work away from prying eyes, but the truth is less sinister and less obvious. The mind of a thaumaturge is an intangible thing that extends far beyond their physical presence, it is as a great tree of connections to the world around them. When the lesser minds of multitudes move through this time and time again, they slowly chip away at its branches, weakening the thaumaturge as they do so. This is why they withdraw from company and seek isolation, so that their power is not drained away. A notable exception to this are the great healers, they who live selflessly among those which they might lend aid. The uncomfortable substance of their success is that as they care for those whom from illness pass to death, they form a bond, and from that bond, in the moment of passing, they take something to sustain them. This is little known and little discussed, as it could be seen in the wrong light and cast suspicion on these devoted servants of the community. |
Corlian's Midway Room |
![]() |
Likely brought by Corlian | The 2nd part of a book discussing the workings of the minds of thaumaturges. This volume focuses on the strong connections formed between elevated minds and the traditions surrounding them. An important figure in the life of a thaumaturge is their apprentice, though this relationship isn't always what it might seem. The minds of two thaumaturges can become highly attuned and learn to live and work in harmony. In unison they can be stronger, and when the time comes for the mentor to leave this world behind, their mind will not simply dissipate and be lost entirely, but continue to live in part through their apprentice. Thaumaturges consider their power a great gift that must not be lost, but passed on, treasured and nurtured. The tradition of apprenticeship in the Order of Thaumaturges does not only concern the preservation of knowledge and power, but serves also to temper and check the spirits of those who would wield it. It is not only aptitude that is passed on, but the wisdom and temperament of the master. It is not unheard of that apprentices were ultimately deemed to be unfit for such talents and their apprenticeship abandoned. It appears a final chapter was removed from this book, and in its place there is a brief warning against the dangers of bonds formed with beasts, of how these corrupt the mind of a thaumaturge, reducing them to savage beasts themselves. |
Corlian's Deathbed Room |
![]() |
Reading this with the Revelation skill will give you the Mind Thaumatugy Raise Dead | The memoirs and research of a necromances named Corlian of Blackwell. He dedicated his later life to investigating the possibility of an existence beyond one tied to a physical and mortal form. This is known to some as transcendence, and believed to be the ultimate but elusive goal of the Order of Thaumaturges. Corlian's research grew in fervour as he became afflicted by an illness from which he would not recover, leading him to acts and experiments that were ruthless in nature. Despite his grim efforts, and many discoveries made, his goal seemed yet distant even as death drew near. The most significant milestone in Corlian's work was the raising of the dead that would remain animated even without aid from the necromancer. Corlian saw little use in this, but took it as proof of his theories and an important step towards greater things. He describes this discovery in detail here, someone with an aptitude for such things may be able to replicate it. |
Corlian's Deathbed Room |
![]() |
Written by Corlian. Pronouns change depending on UNKNOWN's sex. |
The time has come, my body is failing. I am certain now that Thaven must be stopped, but I cannot trust his agent to understand, and so I must complete one more dreadful act. I will try to use him/her as a vessel even as I die. It is not what I sought, but I believe it will work. I fear it won't be long before my mind and his/her are locked in battle that neither may survive. I must make haste to reach the surface, find sympathetic ears among the Order and warn against the actions of Thaven, and my own. |
Bedside desk next to Corlian's Deathbed |
![]() |
Likely written by Corlian. | There are others here, I sensed them. They are not of Hamon's group, or my subjects and they did not come the same way as I did. I tracked them for some time and then they quickly vanished from my perception. This is just as it was for the one who escaped, and I know he moved through that portal. This must mean there is another somewhere, perhaps it is a more direct way to return to the surface. |
Corlian's Deathbed Room |
Past
Name | Remarks | Content | Location |
---|---|---|---|
![]() |
Bread |
Kitchen, in the building on the right from the entrance from crossroads | |
![]() |
My work is near complete, I believe it will serve, but for this first vessel to come alive and be told to do as you wish I will need one more thing, a greater source of power. I believe in time I could find another way, but I know time is short and you already grow impatient. I am also concerned that rumors of what we attempt are spreading, and that some might be considering my involvement. If I am discovered I cannot hope to defend my actions. Your humble and anonymous servant |
Behind a locked door, inside a desk in the Golem Crafting Hideaway | |
![]() |
Sashya said I am the most devoted wife she ever did meet. I give give give, and he takes takes takes, she told me. I laughed and tolder her to hush, but I must admit the conversation left me with an uneasy feeling. It reminded me of the same old question I've been asking all these years. Why does he spend so much time alone in his blasted study? What does he do in there? Suspicion overcomes me at times. He is so evasive when questioned about it. I know he has secrets there, I just know it. I suppress my curiosity, as a dutiful wife must, but I do so wish he wouldn't keep things from me! I suppose I must accept I shall never know my husband fully, perhaps all men are this way... |
Inside a cabinet partly buried in a caved in room | |
![]() |
Lavender |
Corlian's office, in the buildings to the left of the entrance from crossroads. | |
![]() |
Written by Noran | Dearest Lisiria, I hope this letter finds you at all. The messengers have stopped, but I've been told that for the right price I might get a letter to you. How are things in Scorpe? Here they are burning all writings indiscriminately, they make no exceptions, and take other things too. I set aside some books, telling them they could do no harm, but they would not listen and threatened violence. They took your letters too. When I think of all the books they burn I am filled with rage, but when I thought of them burning your letters I shed tears. When this is finally over I will look for you. it will be difficult and it may take time, but I will find you, do not lose hope my love. Yours lovingly, |
Inside a desk in a room, in the central buildings on the west side area |
Golems and Foundry
Present
Name | Remarks | Content | Location |
---|---|---|---|
![]() |
Likely written by Corlian | These golems have proven an impassable barrier for me, I must turn back. I was shocked and dismayed to see them animate. At first I thought them to be lifeless constructs, a product of magics that I cannot fathom, and yet I sense something from them. Being versed in necromancy as I am, I fear these may be the result of something horrible, far worse than the practices of my art. What if all that I see here is explained by the harvesting of souls as a source of power? Minds reduced and locked in the eternal torment of serving some mundane purpose. The notion is frightful. |
Office Desk |
![]() |
Likely written by Corlian | I feel almost certain that Spellgiver and Corruptor are one and the same, condemned for atrocities, corrupting mortal souls. If this is true then Thaven's quest is folly. We did well to refuse our past and abandon such dark practices. I would hope that Thaven too might reach this conclusion, but I fear otherwise, and that he must be stopped. I now regret having sent word to him, he cannot save me anyway. |
Office Shelf |
Past
Name | Remarks | Content | Location |
---|---|---|---|
![]() |
Many now come to our doors. I suppose they wish to be prepared for what's ahead. It is good to see fresh blood, but I am concerned by the implications of their selfish purpose. That is not what we're here for. |
Armoury cabinet | |
![]() |
I woke to terrible screams. Who could sleep through that? Edrian, my neighbour, was never found. All that's left of him is the blood in his bathroom. They say they are now amongst us. How could this happen? There are rumors that they were let through deliberately, but I cannot believe that. |
Armoury cabinet | |
![]() |
Written by the mask wearing ancient undead | A group must have stayed in hiding, and once we were almost all gone they raided the armouries. I assume they killed an officer to gain access. Many were killed, but our attempts to stop them were ultimately futile. I was backed into this room and they blocked the door. They did not see I was carrying this mask. |
Two Ribbon area, jammed foor room |
![]() |
Written by the mask wearing ancient undead | It has been some time now, I don't know how long. I don't think anyone will come for me. Are the other all dead? This mask will sustain me for some time, but I fear it will only prolong my suffering. |
Two Ribbon area, jammed foor room |
![]() |
Possibly written by Aderon (?) | It will be good to leave here, start anew. I feel torn between two worlds, and responsible for things that are beyond me. I have blindly deferred to the judgement of others, and just as blindly enforced their will. I find that I have no opinion of my own, I see no atrocities committed, no teachings imparted, just empty words and stubborn egos. How can we judge such things? Yes, I am eager to leave it all behind. |
Three ribbon area office |
![]() |
This appears to have been an alchemical treatise holding many recipes for the transmutation of materials and producing magical effects. A great many of its pages seem to have been torn out in a terrible hurry. What is left written in words that are mostly beyond your comprehension. |
Golem foundry, north-east workroom |
Arena Hub
Present
Name | Remarks | Content | Location |
---|---|---|---|
![]() |
An extensive list of recipes to help cure all manner of common ailments. Ointments, poultices, drinks and soups, the remedies are accompanied by colourful illustrations and even guides as to where one may locate the relevant plants, herbs and mushrooms contained within them. |
Physician's study | |
![]() |
A guide to blood and its many uses in the field of medicine. How blood functions in the body and why it is so vital to health. There are also sections of the book that deal with the history of blood work in the medical field, and the mythology and folklore surrounding blood in a more general sense. Apparently there was once a cult that mimicked a certain annoying insect and sustained themselves on a diet of nothing but the blood of other humans, believing mistakenly it would give them eternal life. |
Physician's study | |
![]() |
Not, as one may guess, a guide to the treatment of liver and bladder stones. Rather an elaborate and extensive list of minerals, their properties, and how one may use them in medicinal practices. The largest section of the book deals with the processes that must be followed in order to properly extract a specific mineral from certain types of rock. |
Physician's study | |
![]() Book I - Diagnosis |
Explains the necessary steps required to properly diagnose a patient's condition or disease. Notable chapters include: Physical testing and examination. Determining a patient's medical history by means of written record. Determining a patient's medical history by interview or questionnaire. Diagnostic procedures. How best to avoid misdiagnosis. How best to give the bad news. How best to avoid contracting illness yourself. Lastly a chapter called: What is that? No I'm not touching it, get away from me! Deals with the most grotesque and repulsive boils, warts, rashes and sexually transmitted diseases. |
Physician's study | |
![]() Book II - Anatomy |
A detailed guide to the human anatomy. Every limb, organ, vessel, tissue, bone and muscle broken down and elaborated on to great extent. Full of near perfectly accurate illustrations, strange sounding names and terms, and lists of functions. |
Physician's study | |
![]() Book III - Treatment |
A glossary of every known condition or disease. The book does not offer specifics in how to prepare and administer treatments. Rather it lists the name of the illness then references other books where the specifics may be found, mainly within The Books of Healing written by the same author. |
Physician's study | |
![]() Book I - Herbs and Plants |
An extensive examination of the healing properties of herbs and plants. The book is organised into two sections. The first lists individual plants and herbs, what properties they have and the |
Physician's study | |
![]() Book II - Animals |
Primarily details the usage of animals in the preparation of various medicines. Everything from breast milk, to gall, to ground bone marrow and even brain tissue, are suggested as vital ingredients in treatments for a range of diseases and lesser ailments. |
Physician's study | |
![]() Book III - Oils, Potions and Brews |
A kind of extension to the first two books in the series. This book covers old ground, as well as going into deeper detail on the preparation of various healing liquids. It also introduces new, more advanced, and sometimes esoteric methods. Many ingredients for the brews and oils it lists can not be found on the surface and are totally unfamiliar. |
Physician's study | |
![]() Book IV - Amulets |
A list of unknown legendary objects with healing proprieties. |
Physician's study |
Past
People and Places
Present
Name | Description |
---|---|
Aime Koren | Author of the Book "Forgotten". |
Aldair Hanks | Author of the Book "Deconstructing Humanity". |
Benston | A village in the Kingdom of Ardent. Mentioned in the in-game description for the proctor. |
Corlian Blackwell | (...) |
Corruptor | Corlian feels almost certain that The Corruptor is the same entity as the The Spellgiver. |
Derrin | A villager of Pirn found in a room on Level 1 when playing as UNKNOWN. He is farm hand who was thrown into this dungeon by bandits likely led by Hamon. His father used to be a soldier. He is childhood friends with the Lord of the fief his village is in - Lord Ermus - and meets him in secret to share knowledge of the situations in various villages. He is an acquaintance of Marlia who worked at a tavern called the Fallen Oak. Derrin has an ingrown toenail1Source: Madoc@Discord, and his mother weaves baskets.2Source: Madoc@Discord, |
Linus Fendrick | Author of the book "Binding of the Dead", and subject of the book "Life of Linus Fendrick" by Anonymous. |
Lord Ermus | He is the owner of a fief in the Kingdom of Ardent which has the village Pirn, and possibly Benston, under its jurisdiction. He knighted the Knight and sent him on a mission to investigate the series of disappearances happening within his fief. He is friends with the farmer Derrin who worked on his father's orchards when they were little. When Ermus succeeded his Father as the lord of his family's fief, he still meets with Derrin in secret to know about matters on the ground and exchanges this information with books for Derrin. |
Marlia | Used to serve at a tavern called the Fallen Oak. Talked a few times with Derrin. She has been raised from the dead. Derrin thought for a moment she recognised him too. |
Elara | A girl from Pirn, closely related to Tessa who probably got kidnapped by Hamon and his band of thugs and sent to the dungeon to be used as subjects for Corlian experiments. |
Hamon | Likely the head of the band of thugs Thaven hired to kidnap people, to be sent down to Corlian Blackwell for his experiments. |
Kingdom of Ardent | The game is set in a region or fiefdom of the Kingdom of Ardent. The kingdom is preceded over by the King, who employs proctors that carry his authority over all. |
Mathis | A citizen of Ardent, who likely traveled to the dungeon to find his cousin, Tessa's kidnapped daughter or sister named Elara. He is found dead in a room on level 1. |
Papin | The apprentice of the Thaumaturge Corlian. He agreed to sacrifice himself for one of Corlian's experiments and died. |
Pirn | A village in the Kingdom of Ardent. |
Proctor | A person sworn to uphold the law of Ardent, carrying the king's authority over all. They carry a seal, that can only be unlocked by turning the rings along its length in a particular combination known only to the Proctor who carries it, and a hand-and-a-half sword with a decoration resembling a sun on its guard. |
Spellgiver | Corlian feels almost certain that The Spellgiver is the same entity as the The Corruptor. |
Tessa | A citizen of Pirn who wrote a letter to her cousin Mathis telling him about how her daughter/sister named Elara disappeared. |
The Order of Thaumaturges | mentioned by Corlian, and in the book: "The Ways of the Thaumaturge - Part 2". |
Thaven | Corlian once believed there was friendship between him and Thaven. For Corlian, the approval of his own work by Thaven is still deemed important. Thaven has sent UNKNOWN down to serve as a replacement apprentice for Corlian. Corlian mentions that Thaven disregard for all things other than his single-minded purpose. Corlian mentions about Thaven: "We all know what he did, we all know what he's capable of". It is implied by Corlian that Thaven seems to believe the Spellgiver is of importance for his pursued purpose. |
The Fallen Oak | A tavern in the Kingdom of Ardent, possibly in Pirn. Derrin talked to Marlia a few times, when she worked there. |
Underearth | A location named on a map that is laid out on a table in level 2. It is possible that Underearth is what the original inhabitants named level 1 - 3. |
Past & Present
Name | Description |
---|---|
Alisian Dayen | Author of the book "Kingdom Beyond". |
The Guardian of the Underworld | Also known as the Keeper of the Dead. Used to be worshiped as an entity who cared for the dead, giving them life beyond the mundane life. A prophecy exists, that in a time of dire need the Guardian will raise an army of the dead to defend the people of Under-Earth. This entity was seen as a protector. The entity is purportedly able to send forth Demons. |
Underworld | The realm of the dead(?) guarded by the Guardian of the Underworld. |
Past
Name | Description |
---|---|
Aderon | Once a resident of Under-Earth. He is likely a member of the Council of the Archives and a member of the conservers. |
Athelin | An actor who told Stenris that he/she was leaving the company.. |
Balan | He was tasked to begin moving any spare and newly built barricades to the entrance of the new supply route and prepare for one of his men to set up a new workstation there where he was to eventually join him. Captain Klysen's contingent was also informed of this and was to assists along with his men. |
Buto | Subject of the book "Kingdom Beyond" by Alisian Dayen. |
Captain Klysen | One of the captains of the civilian militia in the dungeon. |
Captain Lafele | One of the captains of the civilian militia in the dungeon. |
Darrin | One of the citizens of old Under-Earth who served as a lieutenant to the civilian militia who resided in the upper floors of the dungeon. |
Dassin | A person working in the Archives, who is asked to keep a close eye on the scribes and the archivists. |
Donestan | He has turned into undead when the PLAYER encounters him together with Sandrian in a locked wine cellar. |
Edrian | Edrian woke his neighbour with terrible screams. He was never found. All that's left of him is the blood in his bathroom. |
Elenis | The person who wrote a letter to Themin that she was due to leave with the next group in five days. |
Elko | Elko was persuaded to go and find more glands by an alchemist, possibly Nephil. |
Esthra | Mentioned in the journal, possibly written by Elko, found in the sewers below the markets. |
Fabon | According to , someone 'went for' Fabon at an inspection, resulting in him being declared unfit for duty. It is unclear who 'him' is in this context. Given the context, Fabon could be the name of a dog. |
Han | Sal instructed Taren to leave Sal's key in Han's care. Given that there is a dog with a key on its collar, Han might be the name of a dog. |
Kaeylen | Once a resident of Under-Earth. He is likely a member of a Council possibly the Council of the Archives. |
Lisiria | Addressee of a letter written by Noran. |
Methis | A person who gave several people rods and crystals, the rods are useless on their own, but could allegedly be used as a perimeter to keep the people inside safe while they wait for help. |
Naiss | A person who created an ingenious mechanism as a final precaution against intrusion of the armory of the dungeon. The mechanism proved to be too dangerous, as only a handful of the soldiers were able to reliably operate the mechanism without incident. |
Nephil | Mentioned in a journal in the sewers below the markets. Creator of Nephil's Elixir of Warding which was made as an attempt to repel the sewer beasts. The attempt unfortunately failed and led to the demise of Nephil's friend who attempted to test out the solution. |
Noran | A person who wrote a letter to Lisiria. |
Orenn | A person working in the archives, who intercepted correspondence and handed it to a member of the Council. Possibly Kaeylen |
Rayner | A quartermaster who served in the civilian militia in the upper floors of the dungeon. Captain Lafele named him his favourite quartermaster. |
Sal | Wrote a letter to Taren about a key he or she left with Han. |
Sandrian | He has turned into undead when the player encounters him along with Donestan in a locked wine cellar. |
Sashya | A person mentioned in a letter found in a cabinet partly buried in a caved in room in Gentry. |
Scorpe | A location mentioned in the letter written by Noran to Lisiria. The area people were evacuated to. Possibly the old name for the area we now call level 1 - 3. |
Stenris | An actor(?) who was told by Athelin that he/she was leaving the company. |
Taren | Received a latter from and wrote a letter to Sal about an incident concerning Fabon. If Han is indeed the name of a dog, then Taren is likely a dog trainer |
Terschenn | One of the members of the Council of the Archives and likely the head of the conservers. |
The Conservers | A faction or group of people, likely dedicated to preserving the archives. |
Themin | A person of importance and standing. He holds the three ribbon token, which grands access to the inner offices of the council. Died in the markets, allegedly trying to safe the people. |
Theris | The physician who was contacted by an alchemist, possibly Nephil. |
Torris | The physician who operated a secret room on the crossroads. He is conducting experiments that he thinks he would possibly be killed for when others would find out. |
Zuiek | A glassworker who was known to have handled the import of contraband goods into the upper floors of the dungeon. |
Relevant Objects
This section describes objects that are relevant to the lore.
Name | Remarks | Description |
---|---|---|
![]() |
The label on this bottle reads: Nephil's Elixir of Warding Wards against and sooths pain, whether it be of tooth, of joint or any ailment or injury. It may cause a mild drowsiness. The cork is sealed with wax and an oily liquid appears to be inside. |
|
![]() |
Hidden in a toilet in the Archives in Council. Likely hidden by one of the archivists1See: Old Parchment. | Wide bracelet that clamps tightly about the wrist. You feel a strange tingling sensation when you wear it. |
![]() |
Amber crystals are associated with fire. | A crystal emitting an intense amber glow. | A crystal emitting a amber glow. | A crystal emitting a faint amber glow. | A black crystal. |
![]() |
Green crystals are associated with live and/or health. | A crystal emitting an intense green glow. | A crystal emitting a green glow. | A crystal emitting a faint green glow. | A black crystal. |
![]() |
Blue crystals are associated with (electric) energy. | A crystal emitting an intense blue glow. | A crystal emitting a blue glow. | A crystal emitting a faint blue glow. | A black crystal. |
![]() |
This blue crystal depletes quickly, but slowly recharges. It is found in the Gollem Foundry | An encased crystal emitting an intense blue glow. | An encased crystal emitting a blue glow. | An encased crystal emitting a faint blue glow. | An encased black crystal. |
![]() |
A large blue glowing crystal in an elaborate casing. |
|
![]() |
The Deviner's Deck, containing 22 cards. | These cards are commonly believed to give insights and guidance for the future. Some believe the diviner decides the path through the many branching roads of fate. |
![]() |
When you wear this strange helmet you feel a strong sense of quiet and isolation. |
|
![]() |
Most likely the contraband1See: Old Parchment item somebody2See: Old Parchment ordered from Zuiek, the glassworker | When you wear this helm you are able to make out your surroundings even in complete darkness. |
![]() |
If we are to believe the file name, this is battle horn of sorts; "A horn for rallying troops". | |
![]() |
The sustance1See: Parchment descibed by Corlian. | The thick substance in this jar emits a faint glow and has a pungent but somehow inviting odour. | There is a faintly glowing residue in this jar. |
![]() |
The sustance1See: Parchment descibed by Corlian | The thick substance in this jar emits a faint glow and has a pungent but somehow inviting odour. | There is a faintly glowing residue in this jar. |
![]() |
||
![]() |
A strange metal mask. |
|
![]() |
A sphere with a strange pattern within. Its surface seems to shift when you press against it. | A smooth black sphere. |
|
![]() |
Likely shown in the Diviner's Deck card XI Tribunal. Related to the Ornate Sword | An ornate dagger. |
![]() |
Related to the Ornate Dagger | An ornate sword. |
![]() |
Carried by a Proctor | A seal carried by Proctors representing the law of Ardent. It can only be unlocked by turning the rings along its length in a particular combination known only to the Proctor who carries it. |
![]() |
An ornate sceptre holding what seem to be very large gemstones. When you hold it you feel as though your mind can focus on more things at once. |
|
![]() |
Possibly shown in the Diviner's Deck card I Transcendence. | A silver Talin coin. Commonly used as payment for a fortnight of work. |
![]() |
A token engraved with a round shield. |
|
![]() |
A token engraved with a heater shield. |
|
![]() |
A token engraved with an eye. |
|
![]() |
A token engraved with two ribbons. |
|
![]() |
A token engraved with three ribbons. |
|
![]() |
A token engraved with a spider. |
Diviner's Deck
"These cards are commonly believed to give insights and guidance for the future. Some believe the diviner decides the path through the many branching roads of fate."
- back side
- 0 Folly
- I Transcendence
- II Quintessence
- III Valor
- IV Ascendancy
- V The Scholar
- VI The Observer
- VII The Source
- VIII The Burden
- IX The Recluse
- X The Passage
- XI Tribunal
- XII Purpose
- XIII Death
- XIV The Wanderer
- XV Somnia
- XVI Perdition
- XVII The Comet
- XVIII The Moon
- XIX The Eclipse
- XX Judgement
- XXI The World
Dialogues
Derrin
- Derrin Hello?
- Player Who are you?
- Derrin I'm... Just a farm hand. Name's Derrin.
- Player What are you doing here?
- Derrin I got attacked by Bandits. They robbed me, then threw me in here.
- Player That seems cruel.
- Player I see.
- Derrin I got attacked by Bandits. They robbed me, then threw me in here.
- Player Well met Derrin. I go by {Name}, I think.
- Player What are you doing here?
- Derrin I'm... Just a farm hand. Name's Derrin.
- Player Who are you?
- Derrin How did you get here? Can you get out?
- Derrin What about the dead ones?
- Player I'm more concerned about the necromancer.
- Player They don't seem very aggressive, I will try to avoid them.
- Player If they get in my way, I will kill them.
- Derrin Take me with you!
- Player Yes, we may be able to help each other.
- Player Do you intend to make yourself useful?
- Player No, you will only slow me down.
- Player Are you able to fight?
- Derrin My Da was a soldier. Tried to teach me some, but I wasn't much for it. What about you?
- 2. Player Well, let's be on our way.
- Derrin We should look around. My Da would say just a good shirt can save your skin.
- Player I suppose. Let me know if you see anything useful. Let's go now.
- Player I'd rather focus on getting out, but take what you want.
- Player Don't touch anything unless I say so. Let's be on our way.
- Player I've reconsidered. We may be able to help eachother. Will you come?
- Derrin Yes. I was thinking to try on my own, but I'm scared If I'm honest. And it's dark.
- Derrin That was Marlia!
- Player What do you mean?
- Derrin That dead one, I knew her. It was Marlia. For a moment I thought she recognised me too.
- Player Did you know her well?
- Derrin Not really, she served at the Fallen Oak. We talked a few times.
- Player I'm sorry. That must be awful to see.
- Player Well, she won't be doing that anymore.
- Derrin What a horrible thing to say!
- Derrin Not really, she served at the Fallen Oak. We talked a few times.
- Player She didn't look too good, I think you could do better.
- Derrin What? You're vile! It wasn't like that, I just knew her is all.
- Player I'm sorry. I was trying to lighten the mood.
- Player Calm down, it was just a joke.
- Derrin What? You're vile! It wasn't like that, I just knew her is all.
- Player You better toughen up and ignore it, might not be the last one you recognise.
- Derrin Gods below, I guess you're right. I thought I knew some others, but with her I was sure.
- Player Did you know her well?
- Derrin That dead one, I knew her. It was Marlia. For a moment I thought she recognised me too.
- Player What do you mean?
- Derrin You know, I think I'm actually enjoying this.
- Player Enjoying what?
- Derrin All this, it's exciting, you know. The exploring, even the danger.
- Player So you're no longer scared?
- Derrin I'm still feared, but I feel like maybe I'm not so weak.
- Player That's good I guess, but keep your wits about you.
- Derrin I'll do that.
- Player You are weak, don't get overconfident.
- Derrin Oh, thanks, for the advice.
- Player That's good I guess, but keep your wits about you.
- Derrin I'm still feared, but I feel like maybe I'm not so weak.
- Player Don't get too excited. The danger is real.
- Derrin Yeah, you're right.
- Player So you're no longer scared?
- Derrin All this, it's exciting, you know. The exploring, even the danger.
- Player Enjoying what?
- Derrin These lamps, are they magic?
- Player What do you mean by magic?
- Derrin You know, the stuff thaumers do.
- Player That would be a binding, and that's not how it works. You can't just create light or a force, it must be borrowed from
somewhere.
This requires great concentration, and as soon you stop renewing the link, it breaks.
- Derrin So you can't make a link that don't break?
- Player A perpetual binding? It's nothing more than an idea, quite impossible.
- Derrin A per... Never mind. But these dead ones then? What's binding them?
- Player That's a clever question. It's quite different, not impossible, but I didn't think it could be done. The dead
control their bodies you see? Not the necromancer.
- Derrin I don't, but alright. So how do the lamps work then?
- Player I guess they must be alchemical.
- Derrin But don't they only work for a time, then need turning over for a time?
- Player Well, yes, but I don't have a better answer. Perhaps it is a more clever mechanism.
- Derrin Right. Sorry for all the asking.
- Player Well, yes, but I don't have a better answer. Perhaps it is a more clever mechanism.
- Derrin But don't they only work for a time, then need turning over for a time?
- Player I really don't know.
- Derrin Oh well.
- Player I guess they must be alchemical.
- Derrin I don't, but alright. So how do the lamps work then?
- Player That's different. Oh, I can't explain this to you, it's too complicated.
- Derrin Fine.
- Player That's a clever question. It's quite different, not impossible, but I didn't think it could be done. The dead
control their bodies you see? Not the necromancer.
- Derrin A per... Never mind. But these dead ones then? What's binding them?
- Player Didn't I just tell you that?
- Derrin I guess. I'm sorry, I'll shut up now.
- Player A perpetual binding? It's nothing more than an idea, quite impossible.
- Derrin So you can't make a link that don't break?
- Player That would be a binding, and that's not how it works. You can't just create light or a force, it must be borrowed from
somewhere.
This requires great concentration, and as soon you stop renewing the link, it breaks.
- Player Magic? Thaumers? I think it's best you don't concern yourself with such things.
- Derrin Sorry. I'm just curious.
- Derrin You know, the stuff thaumers do.
- Player What do you mean by magic?
- Derrin If we're trying to get out, why are we going further in?
- Player I'm looking for another way for us to get out.
- Derrin Yeah, I guess you're right.
- Player I don't think we have a choice, there's nowhere else to go
- Derrin Yeah, I guess you're right.
- Player If you know better, you can find your own way.
- Derrin No, I was just... You know. Thinking.
- Player You're right, we should go back and better search for an exit.
- Derrin Oh, I don't know about that. I was just thinking out loud.
- Player I'm looking for another way for us to get out.
- Derrin What's that thing?!
- Player That must be a portal. It's a means of travel, a doorway to another place, perhaps even another world.
- Derrin How do you even know what it is?
- Player I didn't know they were real, but their possibility is something that is studied.
- Player There are ancient, and forbidden, texts that talk of such things.
- Derrin Forbidden? Why? By whom?
- Player Ardent, the powers that be. They don't want us down here, for a start, but the true reason I don't know.
- Derrin Maybe just because It's dangerous?
- Player I very much doubt it. Let's go through, maybe we'll find out.
- Derrin I guess we're really doing this.
- Player Stop acting the coward. You're curious, clearly.
- Derrin Fine. I guess I am.
- Player I very much doubt it. Let's go through, maybe we'll find out.
- Derrin Maybe just because It's dangerous?
- Player By people who grew tired of farm hands asking too many questions.
- Derrin Ha. Well, reckon I might not get another chance.
- Player Ardent, the powers that be. They don't want us down here, for a start, but the true reason I don't know.
- Derrin Forbidden? Why? By whom?
- Player I just do. Let's not dwell on it and keep moving.
- Derrin I don't like this.
- Derrin Now I want to know more, can you explain to me?
- Player It's complicated, but the outcome is that to function, the portal must exist in different realities. It causes them to
converge, just for an instant, just the tiniest part. Through a big but brief series of these convergences, things come to
be
elsewhere.
- Derrin That just sounds like nonsense.
- Player Oh, there's a logic to it, but like I said it's complicated. This isn't the time or place.
- Player There's even a version in which we travel into all of these different realities, but as we're only aware of one, we're none the wiser.
- Player That's what happens when people have too much time to think about things they don't understand.
- Derrin That just sounds like nonsense.
- Player I don't think I can. We don't have time for this anyway.
- Derrin Alright, but I'm not happy about this.
- Player It's complicated, but the outcome is that to function, the portal must exist in different realities. It causes them to
converge, just for an instant, just the tiniest part. Through a big but brief series of these convergences, things come to
be
elsewhere.
- Derrin So if you can't even remember who you are, how do you know all this stuff?
- Player I'm not sure, it just sort of comes to me. I know things, objects, ideas, but I don't recall myself doing anything before now.
- Derrin Nothing at all? That must feel right strange. I'd be scared I think.
- Player Sometimes I think I remember something, but it's confused, like a dream. And I'm not really me. I can't explain it.
- Player I admit It is quite frightening. Sometimes I look at my hands and think "who is this person?"
- Derrin Nothing at all? That must feel right strange. I'd be scared I think.
- Player Not everyone is as ignorant as you are, Derrin.
- Derrin Sure, this is normal stuff people know. You're an arse.
- Player I just do.
- Derrin Right. Sorry I asked.
- Player I'm not sure, it just sort of comes to me. I know things, objects, ideas, but I don't recall myself doing anything before now.
- Player Derrin, clearly you are not just a farm hand. What are you hiding?
- Derrin What? Why would you think that?
- Player You pretend you are ignorant, but sometimes you forget. You are too clever and literate.
- Player Clearly you are practiced in your deception, but I'm not easily fooled.
- Player Never mind.
- Derrin What? Why would you think that?
- Derrin I am farm hand, but I'm also lord Ermus' man. I keep an eye on things and let him know what I see.
- Player So you're a spy?
- Derrin A spy? No! I guess, sometimes. People act normal near me, I hear things, they tell me things.
- Player So who are you really? I'm not sure I understand.
- Derrin It's simple really. I worked in Ermus' father's orchards when I was little. Ermus and I became friends. We still are, we
have long talks. I tell him things, he teaches me things.
- Player Interesting. Lord Ermus sounds like a singular man.
- Derrin Yes, I guess he is. I'm glad for it.
- Player Well, thanks for clearing that up. I have better measure of you now.
- Derrin Yes, I guess he is. I'm glad for it.
- Player And does you being here have something to do with all this?
- Player Interesting. Lord Ermus sounds like a singular man.
- Derrin It's simple really. I worked in Ermus' father's orchards when I was little. Ermus and I became friends. We still are, we
have long talks. I tell him things, he teaches me things.
- Player That sounds like a lonely and difficult life.
- Derrin I have friends! And my Ma. Okay, Well, Ermus is the friend I care about, that's why I do it.
- Player You and Lord Ermus are friends? That seems odd.
- Derrin I worked in his Father's orchards as a lad, and we became friends. We still meet, in secret. I tell him what he doesn't see in his lands, he teaches me things, gives me books.
- Player You and Lord Ermus are friends? That seems odd.
- Derrin I have friends! And my Ma. Okay, Well, Ermus is the friend I care about, that's why I do it.
- Player I think that's all I need to know. This doesn't concern me.
- Derrin I suppose not. I'm just in the habit of keeping it secret.
- Player So who are you really? I'm not sure I understand.
- Derrin A spy? No! I guess, sometimes. People act normal near me, I hear things, they tell me things.
- Player So you're a spy?
- Derrin Yeah, not my best idea. But we lost so many, I wanted to do something.
- Player I suppose you did find them after all.
- Derrin Oh, I'm not the first I don't think, but the others didn't do too good either.
- Player We're not dead yet. We may fair better still.
- Derrin Oh, I'm not the first I don't think, but the others didn't do too good either.
- Player It's admirable I guess, but still stupid.
- Derrin Well, that's me.
- Player Right, let's get you out of here so you can make more bad decisions.
- Derrin Well, that's me.
- Player Yeah, clearly it was not.
- Player I suppose you did find them after all.
- Player Fair point. Let's turn our thoughts to getting out of here.
- Player Nothing so stupid, I'm sure. But enough of this.
- Derrin Gods below, that... That monster!
- Derrin What's that strange smell?
- Derrin Oh, I don't like this. Please let's leave this place.